1 00:00:06,289 --> 00:00:03,770 so now we're going to switch gears to 2 00:00:08,570 --> 00:00:06,299 our next speaker 3 00:00:12,049 --> 00:00:08,580 for this morning 4 00:00:13,490 --> 00:00:12,059 or afternoon respectively or even more 5 00:00:15,289 --> 00:00:13,500 um next with us 6 00:00:21,470 --> 00:00:15,299 is 7 00:00:23,870 --> 00:00:21,480 the author of Escaping The Rabbit Hole 8 00:00:26,689 --> 00:00:23,880 how to debunk conspiracy theories using 9 00:00:29,450 --> 00:00:26,699 facts logic and respect 10 00:00:31,749 --> 00:00:29,460 a retired software engineer he is the 11 00:00:34,490 --> 00:00:31,759 creator of the site 12 00:00:36,889 --> 00:00:34,500 metabunk which utilizes crowdsourcing 13 00:00:38,470 --> 00:00:36,899 and technical analysis to investigate 14 00:00:41,450 --> 00:00:38,480 UAP cases 15 00:00:44,170 --> 00:00:41,460 Nick uses his background in coding 3D 16 00:00:46,369 --> 00:00:44,180 Graphics physics and linear algebra 17 00:00:49,549 --> 00:00:46,379 honed by decades in the video game 18 00:00:52,610 --> 00:00:49,559 industry to create custom tools uh with 19 00:00:56,330 --> 00:00:52,620 which to recreate simulate visualize and 20 00:01:00,229 --> 00:00:56,340 analyze various UAP videos 21 00:01:01,209 --> 00:01:00,239 many of uh mixed results are published 22 00:01:04,609 --> 00:01:01,219 on 23 00:01:07,190 --> 00:01:04,619 metabunk.org and at YouTube that is uh 24 00:01:13,130 --> 00:01:07,200 YouTube channel as well uh we're 25 00:01:15,289 --> 00:01:13,140 delighted to welcome Mick West please 26 00:01:17,510 --> 00:01:15,299 thank you very much Michael thank you 27 00:01:25,249 --> 00:01:17,520 for that introduction and I'm just going 28 00:01:30,050 --> 00:01:27,230 okie dokie so 29 00:01:31,969 --> 00:01:30,060 here is my talk and I apologize for the 30 00:01:33,649 --> 00:01:31,979 uh the long title I'll try to make it as 31 00:01:37,550 --> 00:01:33,659 interesting and as accessible as 32 00:01:40,429 --> 00:01:37,560 possible and let's get right into it 33 00:01:42,649 --> 00:01:40,439 what is a line of sight uh in three 34 00:01:44,810 --> 00:01:42,659 dimensions a line of sight is a line 35 00:01:48,109 --> 00:01:44,820 that connects your eye or your camera to 36 00:01:50,749 --> 00:01:48,119 a point in the world in two dimensions a 37 00:01:53,810 --> 00:01:50,759 line of sight is a point on an image 38 00:01:55,910 --> 00:01:53,820 because uh your eye or your camera is 39 00:01:58,010 --> 00:01:55,920 always at one end of a line of sight so 40 00:01:59,210 --> 00:01:58,020 if you're looking out at something you 41 00:02:00,590 --> 00:01:59,220 can't actually see the lines of sight 42 00:02:02,450 --> 00:02:00,600 because they're all emanating from your 43 00:02:04,310 --> 00:02:02,460 eye or your camera but if you were to 44 00:02:06,170 --> 00:02:04,320 kind of imagine it looking from the side 45 00:02:07,670 --> 00:02:06,180 you can kind of visualize all these 46 00:02:10,669 --> 00:02:07,680 lines kind of shooting out from the 47 00:02:13,970 --> 00:02:10,679 camera to points in the scene 48 00:02:17,390 --> 00:02:13,980 uh this this connection between 3D lines 49 00:02:21,110 --> 00:02:17,400 of sight and 2D lines of sight is 50 00:02:24,589 --> 00:02:21,120 illustrated by this this 1525 woodcut 51 00:02:26,630 --> 00:02:24,599 which is kind of a a manual camera the 52 00:02:28,250 --> 00:02:26,640 focal point of this manual camera is on 53 00:02:31,610 --> 00:02:28,260 the wall on the right and the line of 54 00:02:33,890 --> 00:02:31,620 sight here is this string this assistant 55 00:02:35,990 --> 00:02:33,900 here is moving the line of sights to 56 00:02:38,869 --> 00:02:36,000 points on this object and then the 57 00:02:41,449 --> 00:02:38,879 artist is going to plot a 58 00:02:45,470 --> 00:02:41,459 two-dimensional point on the image local 59 00:02:48,170 --> 00:02:45,480 the image focal plane which is right 60 00:02:51,290 --> 00:02:48,180 here so each three-dimensional line of 61 00:02:53,589 --> 00:02:51,300 sight corresponds to a 2d dot on the 62 00:02:56,750 --> 00:02:53,599 image 63 00:02:58,430 --> 00:02:56,760 and why do we use lines of sites in UAP 64 00:03:00,229 --> 00:02:58,440 investigations well it's a very kind of 65 00:03:01,850 --> 00:03:00,239 fundamental thing in in UAP 66 00:03:05,290 --> 00:03:01,860 investigations 67 00:03:08,570 --> 00:03:05,300 most UAP data we have is two-dimensional 68 00:03:10,790 --> 00:03:08,580 we have uh photos or we have videos 69 00:03:12,589 --> 00:03:10,800 which only show you a two-dimensional 70 00:03:15,470 --> 00:03:12,599 view of the scene but what we really 71 00:03:17,210 --> 00:03:15,480 want is three-dimensional data and the 72 00:03:19,190 --> 00:03:17,220 reason we want three-dimensional data is 73 00:03:21,290 --> 00:03:19,200 that we're looking for anomalies we're 74 00:03:23,149 --> 00:03:21,300 looking for unidentified anomalous 75 00:03:25,309 --> 00:03:23,159 phenomena we're looking for the the 76 00:03:27,470 --> 00:03:25,319 Black Swan that was talked about earlier 77 00:03:30,350 --> 00:03:27,480 something that is different from from 78 00:03:32,149 --> 00:03:30,360 the norm and to do that we need to 79 00:03:34,369 --> 00:03:32,159 figure out things in three-dimension we 80 00:03:37,369 --> 00:03:34,379 need to figure out how big the UAP is 81 00:03:39,470 --> 00:03:37,379 and how far away it is and that gives us 82 00:03:42,110 --> 00:03:39,480 how fast it's moving and the velocity 83 00:03:44,990 --> 00:03:42,120 and the acceleration are the things that 84 00:03:47,149 --> 00:03:45,000 will actually show whether something is 85 00:03:50,210 --> 00:03:47,159 anomalous like you've just heard about 86 00:03:52,309 --> 00:03:50,220 the Jal case where things appear to be 87 00:03:54,470 --> 00:03:52,319 moving in three dimensions very very 88 00:03:56,570 --> 00:03:54,480 rapidly in a way that if it was accurate 89 00:03:58,789 --> 00:03:56,580 would actually be anomalous 90 00:04:01,670 --> 00:03:58,799 so that's what we're looking for in a 91 00:04:04,850 --> 00:04:01,680 UAP investigation anomalous behavior and 92 00:04:07,009 --> 00:04:04,860 to do that we use line of sight and line 93 00:04:09,770 --> 00:04:07,019 of sight we get from video and from 94 00:04:11,630 --> 00:04:09,780 photos a photo only has one line of 95 00:04:13,789 --> 00:04:11,640 sight you can see in my little example 96 00:04:16,009 --> 00:04:13,799 here with me down in the corner looking 97 00:04:17,689 --> 00:04:16,019 up at a European estate that's just uh 98 00:04:21,530 --> 00:04:17,699 in the sky there's only one line of 99 00:04:23,749 --> 00:04:21,540 sight and this is uh a video would have 100 00:04:25,909 --> 00:04:23,759 thousands of lines of sight because 101 00:04:28,310 --> 00:04:25,919 each frame of the video has its own 102 00:04:30,950 --> 00:04:28,320 individual line from your camera to the 103 00:04:32,030 --> 00:04:30,960 UAP this is all fairly basic stuff but I 104 00:04:33,350 --> 00:04:32,040 want to make sure everyone knows what 105 00:04:35,689 --> 00:04:33,360 we're talking about 106 00:04:37,430 --> 00:04:35,699 there's three ways you can specify a 107 00:04:38,749 --> 00:04:37,440 line of sites there's probably more but 108 00:04:40,129 --> 00:04:38,759 they all boil down to essentially the 109 00:04:41,990 --> 00:04:40,139 same thing I'm not going to get into too 110 00:04:43,909 --> 00:04:42,000 much technical detail with this but you 111 00:04:47,510 --> 00:04:43,919 will notice that each of these three 112 00:04:49,909 --> 00:04:47,520 ways all starts with a camera position 113 00:04:52,550 --> 00:04:49,919 yeah camera position obviously is the 114 00:04:55,189 --> 00:04:52,560 position of the camera in the world it's 115 00:04:58,790 --> 00:04:55,199 what is its location on a map and how 116 00:05:01,129 --> 00:04:58,800 high is it uh for for analysis we 117 00:05:03,249 --> 00:05:01,139 usually want the what's we refer to 118 00:05:06,290 --> 00:05:03,259 normally nowadays as the GPS position 119 00:05:11,150 --> 00:05:06,300 which is the latitude the longitude and 120 00:05:13,070 --> 00:05:11,160 the altitude of the camera and uh we do 121 00:05:15,830 --> 00:05:13,080 sometimes use other coordinate systems 122 00:05:19,249 --> 00:05:15,840 you might see these mentions like ecef 123 00:05:21,830 --> 00:05:19,259 and enu earth center Earth fixed and 124 00:05:24,110 --> 00:05:21,840 East North up but these are things that 125 00:05:26,510 --> 00:05:24,120 you use for the actual analysis the 126 00:05:28,670 --> 00:05:26,520 starting point is your latitude 127 00:05:31,670 --> 00:05:28,680 longitude and altitude 128 00:05:33,890 --> 00:05:31,680 for good analysis of line of sight you 129 00:05:35,930 --> 00:05:33,900 want your coordinates to be as accurate 130 00:05:38,090 --> 00:05:35,940 as possible so you want the degrees the 131 00:05:41,390 --> 00:05:38,100 minutes and the seconds and you want if 132 00:05:43,490 --> 00:05:41,400 possible to have several decimal places 133 00:05:44,689 --> 00:05:43,500 so how do you get a camera position well 134 00:05:46,430 --> 00:05:44,699 there's a whole bunch of different ways 135 00:05:49,189 --> 00:05:46,440 you can do it I'll quickly go through 136 00:05:52,730 --> 00:05:49,199 all of them here you can use the exit 137 00:05:55,490 --> 00:05:52,740 data cameras often have lature and 138 00:05:58,670 --> 00:05:55,500 longitude recorded in the image itself 139 00:06:00,890 --> 00:05:58,680 in the photo or in the video although 140 00:06:03,230 --> 00:06:00,900 with videos normally all you're getting 141 00:06:05,390 --> 00:06:03,240 a video is just the position of the 142 00:06:06,890 --> 00:06:05,400 start of the the camera sometimes you 143 00:06:09,650 --> 00:06:06,900 don't even get that with planes 144 00:06:12,230 --> 00:06:09,660 sometimes you just get the uh you can 145 00:06:15,730 --> 00:06:12,240 record it where the camera just happened 146 00:06:19,010 --> 00:06:15,740 to last latch onto a GPS signal 147 00:06:21,469 --> 00:06:19,020 uh sometimes you get your GPS 148 00:06:23,270 --> 00:06:21,479 coordinates on screen this is a 149 00:06:25,430 --> 00:06:23,280 wonderful thing when it actually happens 150 00:06:27,290 --> 00:06:25,440 you can actually see on every single 151 00:06:30,050 --> 00:06:27,300 frame of the video 152 00:06:31,610 --> 00:06:30,060 there is a GPS coordinates here here's 153 00:06:34,010 --> 00:06:31,620 latitude and longitudes for the aircraft 154 00:06:34,909 --> 00:06:34,020 and there's also the altitude and this 155 00:06:36,650 --> 00:06:34,919 is for 156 00:06:38,210 --> 00:06:36,660 every single frame so it's a wonderful 157 00:06:40,790 --> 00:06:38,220 resource if it's something you actually 158 00:06:42,770 --> 00:06:40,800 have on the video 159 00:06:45,650 --> 00:06:42,780 if you don't have that then you can use 160 00:06:48,590 --> 00:06:45,660 geolocation and geolocation basically 161 00:06:51,650 --> 00:06:48,600 means taking any and all information you 162 00:06:54,469 --> 00:06:51,660 have about the video and what you can 163 00:06:56,629 --> 00:06:54,479 see visually in the video and then using 164 00:07:00,110 --> 00:06:56,639 that to track down the camera location 165 00:07:02,450 --> 00:07:00,120 manually like in this example here this 166 00:07:03,650 --> 00:07:02,460 was a video of a of a missile test and 167 00:07:05,510 --> 00:07:03,660 we knew that it was in Southern 168 00:07:08,450 --> 00:07:05,520 California because of the that's where 169 00:07:09,770 --> 00:07:08,460 they're testing the missile and uh we 170 00:07:11,270 --> 00:07:09,780 knew it we could see from looking at the 171 00:07:13,129 --> 00:07:11,280 video that it was flying over an island 172 00:07:15,170 --> 00:07:13,139 and it wasn't that hard to just look at 173 00:07:16,010 --> 00:07:15,180 all the islands in the vicinity track 174 00:07:18,230 --> 00:07:16,020 down 175 00:07:20,749 --> 00:07:18,240 uh which one it was this N1 ended up 176 00:07:22,790 --> 00:07:20,759 being San Clemente then this is Google 177 00:07:24,770 --> 00:07:22,800 Earth on the right here and what you do 178 00:07:26,210 --> 00:07:24,780 in Google Earth is you move around the 179 00:07:28,249 --> 00:07:26,220 camera until you get something that 180 00:07:29,749 --> 00:07:28,259 matches this isn't an exact match here 181 00:07:31,309 --> 00:07:29,759 you see it slightly off but it's you 182 00:07:33,830 --> 00:07:31,319 know it's a good start we would adjust 183 00:07:35,650 --> 00:07:33,840 this a little bit more until we've got a 184 00:07:38,749 --> 00:07:35,660 perfect match for the camera 185 00:07:41,450 --> 00:07:38,759 and what we see matches and that gives 186 00:07:43,850 --> 00:07:41,460 us a very precise camera location just 187 00:07:46,969 --> 00:07:43,860 from geolocation and no other no other 188 00:07:50,390 --> 00:07:46,979 data now geolocation is the ultimate 189 00:07:52,430 --> 00:07:50,400 Arbiter of location if your 190 00:07:55,730 --> 00:07:52,440 reconstruction is not matching what you 191 00:07:58,070 --> 00:07:55,740 see in the uh the original photo or 192 00:08:00,950 --> 00:07:58,080 video then it's wrong so it's a good 193 00:08:05,870 --> 00:08:00,960 idea to geolocate as well even if you 194 00:08:10,430 --> 00:08:08,689 sometimes uh UAP I videoed from planes 195 00:08:12,230 --> 00:08:10,440 or photos are taken from Planes and if 196 00:08:14,930 --> 00:08:12,240 you can figure out the flight number and 197 00:08:17,510 --> 00:08:14,940 the date you can download the adsb data 198 00:08:19,309 --> 00:08:17,520 which is the uh the the track of the 199 00:08:22,249 --> 00:08:19,319 actual location and then you can either 200 00:08:24,650 --> 00:08:22,259 use the exact time from the exit data or 201 00:08:26,330 --> 00:08:24,660 you can geolocate uh the position simply 202 00:08:28,969 --> 00:08:26,340 by looking out the window often there 203 00:08:30,529 --> 00:08:28,979 are distinctive patterns of fields roads 204 00:08:32,389 --> 00:08:30,539 and mountains and you can use this to 205 00:08:34,310 --> 00:08:32,399 find the exact location this is 206 00:08:37,250 --> 00:08:34,320 something that comes up quite a bit 207 00:08:38,449 --> 00:08:37,260 sometimes you don't have a location and 208 00:08:40,490 --> 00:08:38,459 you're probably not going to find out 209 00:08:42,230 --> 00:08:40,500 the location this is the ghostbust video 210 00:08:43,730 --> 00:08:42,240 here and we knew it was somewhere off 211 00:08:47,570 --> 00:08:43,740 the coast of Florida and we knew its 212 00:08:49,670 --> 00:08:47,580 altitude so what we do in in lieu of 213 00:08:51,110 --> 00:08:49,680 having the location which isn't really 214 00:08:52,910 --> 00:08:51,120 that important because it's just out 215 00:08:54,829 --> 00:08:52,920 over the ocean is we just pick an 216 00:08:57,230 --> 00:08:54,839 arbitrary location as a start point in 217 00:08:58,910 --> 00:08:57,240 that general area and then we just go 218 00:09:00,290 --> 00:08:58,920 from there the subsequent points are 219 00:09:03,170 --> 00:09:00,300 going to be relative to that and they're 220 00:09:05,750 --> 00:09:03,180 going to be a high accuracy relative and 221 00:09:07,550 --> 00:09:05,760 we have the altitude as well so it works 222 00:09:09,530 --> 00:09:07,560 out 223 00:09:12,050 --> 00:09:09,540 uh so the three ways that we have of 224 00:09:14,030 --> 00:09:12,060 specifying a line of sight I'll start 225 00:09:17,210 --> 00:09:14,040 with camera position but then there are 226 00:09:18,769 --> 00:09:17,220 uh additional things we tell you which 227 00:09:20,509 --> 00:09:18,779 what direction you're looking in and 228 00:09:24,050 --> 00:09:20,519 I'll look at the first two of those here 229 00:09:25,850 --> 00:09:24,060 the first one position and Direction uh 230 00:09:28,370 --> 00:09:25,860 position and Direction means you don't 231 00:09:29,810 --> 00:09:28,380 know a specific point that the camera is 232 00:09:32,630 --> 00:09:29,820 pointing at you just know what direction 233 00:09:35,630 --> 00:09:32,640 it's pointing at and here this is 234 00:09:38,269 --> 00:09:35,640 specified by Azimuth and elevation the 235 00:09:41,210 --> 00:09:38,279 the top number here 49 degrees left is 236 00:09:44,329 --> 00:09:41,220 the Azimuth and the number on the left 237 00:09:46,490 --> 00:09:44,339 uh minus 28 degrees is the elevation 238 00:09:48,550 --> 00:09:46,500 which is just how much you're looking up 239 00:09:52,310 --> 00:09:48,560 or down down in this case 240 00:09:54,590 --> 00:09:52,320 sometimes the Azimuth is relative to 241 00:09:56,449 --> 00:09:54,600 North so it's how far north or east or 242 00:09:58,610 --> 00:09:56,459 west from North you are sometimes it's 243 00:10:01,190 --> 00:09:58,620 relative to the position of the plane so 244 00:10:03,530 --> 00:10:01,200 it's uh it's actually yeah it will vary 245 00:10:04,730 --> 00:10:03,540 as the plane actually turns so you need 246 00:10:08,210 --> 00:10:04,740 to know which one you're thinking about 247 00:10:12,769 --> 00:10:08,220 this isn't very accurate this is only 248 00:10:14,389 --> 00:10:12,779 one degree of uh um of accuracy so it's 249 00:10:17,389 --> 00:10:14,399 we don't have any minutes or seconds or 250 00:10:18,769 --> 00:10:17,399 decimal places and uh to use it in a 251 00:10:21,110 --> 00:10:18,779 simulation though you're probably going 252 00:10:22,610 --> 00:10:21,120 to want to 253 00:10:25,310 --> 00:10:22,620 um interpolate between these various 254 00:10:27,470 --> 00:10:25,320 positions because it's uh 10 miles away 255 00:10:30,710 --> 00:10:27,480 half a degree of error is going to give 256 00:10:32,509 --> 00:10:30,720 you an error of 500 feet in position so 257 00:10:34,550 --> 00:10:32,519 because we don't have that accuracy you 258 00:10:36,470 --> 00:10:34,560 really need to interpolate apply 259 00:10:39,170 --> 00:10:36,480 smoothing 260 00:10:41,090 --> 00:10:39,180 position and Target is where you know 261 00:10:43,250 --> 00:10:41,100 the camera position and you know what 262 00:10:44,930 --> 00:10:43,260 you're looking at and you could know 263 00:10:47,569 --> 00:10:44,940 what you're looking at from a number of 264 00:10:49,970 --> 00:10:47,579 ways some videos give an on-screen 265 00:10:52,130 --> 00:10:49,980 display of both the camera position and 266 00:10:53,990 --> 00:10:52,140 the target position and in this example 267 00:10:57,710 --> 00:10:54,000 here which is from the the infamous 268 00:10:59,990 --> 00:10:57,720 rubber duck UAP video we have a camera 269 00:11:02,210 --> 00:11:00,000 position over here which is the position 270 00:11:04,490 --> 00:11:02,220 of a plane a latitude longitude and 271 00:11:07,430 --> 00:11:04,500 altitude and we also have over in the 272 00:11:09,949 --> 00:11:07,440 top right corner a target's position 273 00:11:13,870 --> 00:11:09,959 which gives you a latitude and a 274 00:11:16,970 --> 00:11:13,880 longitude yeah I believe also elevation 275 00:11:19,850 --> 00:11:16,980 uh this isn't necessarily the object 276 00:11:22,670 --> 00:11:19,860 this is actually the coordinates uh 277 00:11:24,470 --> 00:11:22,680 supposedly of the ground underneath this 278 00:11:25,730 --> 00:11:24,480 Crosshair so it should be this point on 279 00:11:28,730 --> 00:11:25,740 the map right here what we're actually 280 00:11:30,590 --> 00:11:28,740 interested in in terms of uaps is the 281 00:11:31,850 --> 00:11:30,600 object itself which is over here which 282 00:11:35,690 --> 00:11:31,860 we could of course we could find out 283 00:11:36,949 --> 00:11:35,700 relative to this but uh when you 284 00:11:40,130 --> 00:11:36,959 actually 285 00:11:42,050 --> 00:11:40,140 look into it you find that these 286 00:11:44,030 --> 00:11:42,060 coordinates here are typically not very 287 00:11:46,069 --> 00:11:44,040 accurate they're often not exactly what 288 00:11:49,130 --> 00:11:46,079 we're looking at so you really got to 289 00:11:50,870 --> 00:11:49,140 use geolocation in addition to these 290 00:11:53,269 --> 00:11:50,880 coordinates and if you look at what we 291 00:11:55,970 --> 00:11:53,279 have behind this you will see that the 292 00:11:58,670 --> 00:11:55,980 the true position of 293 00:12:00,590 --> 00:11:58,680 um the object is right here now the 294 00:12:02,030 --> 00:12:00,600 crosshairs were over here if we just go 295 00:12:05,449 --> 00:12:02,040 back you see this crosshairs are over 296 00:12:09,050 --> 00:12:05,459 here but these numbers over here 297 00:12:10,910 --> 00:12:09,060 refer to something that is uh about 200 298 00:12:12,530 --> 00:12:10,920 feet over in this direction 299 00:12:14,990 --> 00:12:12,540 so if we were to kind of use the 300 00:12:16,430 --> 00:12:15,000 crosshairs as a relative position for 301 00:12:18,050 --> 00:12:16,440 our true position we'd end up way over 302 00:12:23,150 --> 00:12:18,060 here so you've really got to use 303 00:12:26,990 --> 00:12:23,160 geolocation in addition to Target uh GPS 304 00:12:31,730 --> 00:12:29,150 so uh what do we do with line of sight 305 00:12:34,190 --> 00:12:31,740 in UAP investigations well 306 00:12:35,990 --> 00:12:34,200 a goal in Europe investigations is to 307 00:12:38,030 --> 00:12:36,000 find if something is anomalous 308 00:12:39,769 --> 00:12:38,040 unambiguously anomalous meaning that 309 00:12:41,810 --> 00:12:39,779 it's something we can't identify by 310 00:12:43,970 --> 00:12:41,820 conventional means we want to 311 00:12:46,190 --> 00:12:43,980 we have when we have a video we want to 312 00:12:47,690 --> 00:12:46,200 try to use all the frames in the video 313 00:12:50,150 --> 00:12:47,700 we don't want to just pick a couple of 314 00:12:51,650 --> 00:12:50,160 frames and analyze those frames we've 315 00:12:53,030 --> 00:12:51,660 got every single frame we want to use as 316 00:12:55,310 --> 00:12:53,040 much of it as possible 317 00:12:57,470 --> 00:12:55,320 step one in this process is to extract 318 00:13:01,370 --> 00:12:57,480 the line of sight step two is to 319 00:13:02,810 --> 00:13:01,380 reconstruct the potential traversals for 320 00:13:04,610 --> 00:13:02,820 any set of lines of sight there's 321 00:13:06,949 --> 00:13:04,620 multiple ways of going across that that 322 00:13:08,629 --> 00:13:06,959 set of possible line of sights you want 323 00:13:10,370 --> 00:13:08,639 to find the ones that make the most 324 00:13:11,750 --> 00:13:10,380 sense 325 00:13:13,550 --> 00:13:11,760 um then step three is to visualize and 326 00:13:15,410 --> 00:13:13,560 explore the potential Solutions in the 327 00:13:17,509 --> 00:13:15,420 competing hypotheses 328 00:13:19,970 --> 00:13:17,519 step four is to check against all 329 00:13:21,350 --> 00:13:19,980 available information step five don't 330 00:13:24,290 --> 00:13:21,360 eliminate anything just move it down the 331 00:13:27,050 --> 00:13:24,300 list this is a kind of a pet topic of 332 00:13:29,930 --> 00:13:27,060 mine anyway so example number one this 333 00:13:31,790 --> 00:13:29,940 is a video from a webcam in Hale Beach 334 00:13:34,310 --> 00:13:31,800 Saint Ives California it's showing a 335 00:13:36,230 --> 00:13:34,320 light moving across the Horizon right 336 00:13:37,730 --> 00:13:36,240 here and then that lights a little bit 337 00:13:39,710 --> 00:13:37,740 later in the video shoots up into the 338 00:13:41,690 --> 00:13:39,720 sky you can see it's shooting up there 339 00:13:43,970 --> 00:13:41,700 so this seems like a very impressive 340 00:13:46,490 --> 00:13:43,980 video but the question here is is it 341 00:13:48,050 --> 00:13:46,500 near or is it far away is it actually 342 00:13:49,910 --> 00:13:48,060 close to the Horizon if it's close to 343 00:13:52,009 --> 00:13:49,920 the Horizon then it's an amazing uh 344 00:13:53,329 --> 00:13:52,019 unidentified flying object if it's 345 00:13:54,889 --> 00:13:53,339 something closer then it's a bit more 346 00:13:56,750 --> 00:13:54,899 mundane so how can we actually figure 347 00:13:59,930 --> 00:13:56,760 this out 348 00:14:02,030 --> 00:13:59,940 now somebody did a simple analysis by 349 00:14:05,629 --> 00:14:02,040 taking two simple measurements from the 350 00:14:07,190 --> 00:14:05,639 video and saying uh using this person's 351 00:14:09,290 --> 00:14:07,200 height in the corner then using that to 352 00:14:10,670 --> 00:14:09,300 try to determine uh how fast it was 353 00:14:12,410 --> 00:14:10,680 moving and it's you know it kind of 354 00:14:14,750 --> 00:14:12,420 works it gives you some ballpark figures 355 00:14:15,769 --> 00:14:14,760 but uh we can probably do better than 356 00:14:19,370 --> 00:14:15,779 this 357 00:14:22,250 --> 00:14:19,380 so step one here was to locate the 358 00:14:24,170 --> 00:14:22,260 position of the camera and we know 359 00:14:26,930 --> 00:14:24,180 roughly where it is we can geolocate it 360 00:14:28,610 --> 00:14:26,940 we can find the position in in Google 361 00:14:29,930 --> 00:14:28,620 Earth we can set the camera to that 362 00:14:32,870 --> 00:14:29,940 position we can check that the Field 363 00:14:35,690 --> 00:14:32,880 view is correct and here I've I've set 364 00:14:38,329 --> 00:14:35,700 up a camera that matches that particular 365 00:14:39,889 --> 00:14:38,339 video we've got a 45 degree vertical 366 00:14:42,590 --> 00:14:39,899 field of view 367 00:14:45,050 --> 00:14:42,600 then we want to extract the the lines of 368 00:14:46,790 --> 00:14:45,060 sight and we can do that uh in an 369 00:14:48,829 --> 00:14:46,800 automated way we can use Adobe After 370 00:14:50,449 --> 00:14:48,839 Effects to do motion tracking of the 371 00:14:54,410 --> 00:14:50,459 point and then we can extract the per 372 00:14:56,269 --> 00:14:54,420 frame X and Y coordinates uh and that 373 00:14:58,009 --> 00:14:56,279 then gives us 374 00:14:59,629 --> 00:14:58,019 um the lines of sight we can then apply 375 00:15:01,009 --> 00:14:59,639 that and I'm going to do a quick 376 00:15:03,290 --> 00:15:01,019 demonstration of what that actually 377 00:15:04,250 --> 00:15:03,300 looks like once we put it into my my 378 00:15:06,410 --> 00:15:04,260 software 379 00:15:08,269 --> 00:15:06,420 now this is a tool I wrote and it's 380 00:15:12,350 --> 00:15:08,279 called set Rec which is short for 381 00:15:17,210 --> 00:15:12,360 situation Recreation and it's basically 382 00:15:19,490 --> 00:15:17,220 the top right here is the uh the actual 383 00:15:23,090 --> 00:15:19,500 original video the bottom 384 00:15:25,490 --> 00:15:23,100 uh bottom right here is the simulation 385 00:15:27,650 --> 00:15:25,500 and this is a 3D view of the world 386 00:15:30,110 --> 00:15:27,660 showing all of the lines of sight 387 00:15:32,210 --> 00:15:30,120 and we can skip through the video and we 388 00:15:34,730 --> 00:15:32,220 can see the object moving around along 389 00:15:37,670 --> 00:15:34,740 these lines of sight and this top graph 390 00:15:39,710 --> 00:15:37,680 here shows the speed of the object in 391 00:15:40,870 --> 00:15:39,720 this particular setup and we can explore 392 00:15:44,150 --> 00:15:40,880 the various 393 00:15:45,710 --> 00:15:44,160 scenarios by changing the start distance 394 00:15:48,170 --> 00:15:45,720 of the object we can move it further 395 00:15:49,790 --> 00:15:48,180 away and we will see that you know when 396 00:15:52,730 --> 00:15:49,800 it's way over there when it's like I 397 00:15:54,470 --> 00:15:52,740 think that's about a mile away it's now 398 00:15:57,290 --> 00:15:54,480 moving at about 100 miles per hour and 399 00:15:59,150 --> 00:15:57,300 it zooms upwards also at about a 100 400 00:16:00,889 --> 00:15:59,160 miles an hour so we can see it very 401 00:16:03,530 --> 00:16:00,899 quickly becomes much more impressive as 402 00:16:04,850 --> 00:16:03,540 it gets further away but as it gets 403 00:16:09,949 --> 00:16:04,860 closer 404 00:16:11,569 --> 00:16:09,959 we can see that it slows down and as it 405 00:16:13,850 --> 00:16:11,579 gets really close we can see that it 406 00:16:16,389 --> 00:16:13,860 will actually get much bigger in size so 407 00:16:20,629 --> 00:16:16,399 we want to have something that matches 408 00:16:22,670 --> 00:16:20,639 uh the actual video itself and see what 409 00:16:24,590 --> 00:16:22,680 the the possible solutions are and it 410 00:16:28,250 --> 00:16:24,600 turns out that a very reasonable 411 00:16:30,350 --> 00:16:28,260 solution for this particular case is uh 412 00:16:34,129 --> 00:16:30,360 that it something that's drone sized 413 00:16:38,449 --> 00:16:36,290 so does this disprove anomalous Behavior 414 00:16:41,810 --> 00:16:38,459 well no I mean the existence of a 415 00:16:43,490 --> 00:16:41,820 mundane explanation doesn't uh disprove 416 00:16:46,370 --> 00:16:43,500 it it could well be something that's far 417 00:16:48,410 --> 00:16:46,380 away but the mundane solution exists and 418 00:16:50,930 --> 00:16:48,420 I think whenever a mundane solution 419 00:16:52,490 --> 00:16:50,940 actually exists it kind of gravitates 420 00:16:53,629 --> 00:16:52,500 towards the top of the list yeah we've 421 00:16:55,430 --> 00:16:53,639 got to look at the other data that's 422 00:16:58,310 --> 00:16:55,440 around this case like do other people 423 00:16:59,810 --> 00:16:58,320 fly drones there at Sunset turns out yes 424 00:17:03,110 --> 00:16:59,820 they do it's a very popular place for 425 00:17:07,069 --> 00:17:03,120 flying flying drones 426 00:17:10,929 --> 00:17:07,079 uh so example two aguadier Aguadilla was 427 00:17:13,909 --> 00:17:10,939 a U.S Coast Guard I believe for videos 428 00:17:15,289 --> 00:17:13,919 filmed in 2013 in Puerto Rico it's a 429 00:17:17,150 --> 00:17:15,299 thermal camera we're looking at infrared 430 00:17:20,030 --> 00:17:17,160 footage showing hot and cold things 431 00:17:22,429 --> 00:17:20,040 black things here are hot it's taken at 432 00:17:24,470 --> 00:17:22,439 night uh there's an object here that's 433 00:17:26,630 --> 00:17:24,480 moving along it has hot and cooler 434 00:17:28,909 --> 00:17:26,640 regions you can see the cooler regions 435 00:17:31,010 --> 00:17:28,919 when the background is there sometimes 436 00:17:32,750 --> 00:17:31,020 you can't see them sometimes it vanishes 437 00:17:34,970 --> 00:17:32,760 entirely when there's water behind it 438 00:17:36,830 --> 00:17:34,980 and some people have interpreted this as 439 00:17:38,690 --> 00:17:36,840 being a 440 00:17:41,390 --> 00:17:38,700 a trans medium object here going 441 00:17:43,250 --> 00:17:41,400 underwater excuse me 442 00:17:45,470 --> 00:17:43,260 uh there's two main hypotheses to 443 00:17:47,390 --> 00:17:45,480 explain this video a hypothesis one is 444 00:17:49,070 --> 00:17:47,400 that it is some kind of anomalous object 445 00:17:50,990 --> 00:17:49,080 a fast object close to the ground 446 00:17:53,330 --> 00:17:51,000 circling the airport at over 100 miles 447 00:17:54,710 --> 00:17:53,340 per hour going behind trees descending 448 00:17:56,810 --> 00:17:54,720 to the water traveling underwater 449 00:17:58,630 --> 00:17:56,820 without a proportionate Splash or any 450 00:18:01,310 --> 00:17:58,640 slow down at 50 miles per hour 451 00:18:04,010 --> 00:18:01,320 re-emerging splitting into two uh 452 00:18:05,810 --> 00:18:04,020 hypothesis two is that it's a pair of 453 00:18:07,850 --> 00:18:05,820 connected wedding lanterns drifting in 454 00:18:10,130 --> 00:18:07,860 the window at the airport the apparent 455 00:18:12,169 --> 00:18:10,140 motion is mostly from Parallax uh they 456 00:18:14,810 --> 00:18:12,179 don't go behind anything they vanish 457 00:18:16,870 --> 00:18:14,820 when the heat source is not visible and 458 00:18:20,270 --> 00:18:16,880 the background is similar in temperature 459 00:18:21,890 --> 00:18:20,280 and there's also other hypotheses like 460 00:18:24,169 --> 00:18:21,900 balloons and things like that but these 461 00:18:25,610 --> 00:18:24,179 are the main two hypotheses just to be 462 00:18:27,529 --> 00:18:25,620 real clear what a wedding Lantern is 463 00:18:29,810 --> 00:18:27,539 it's also called a Chinese lantern or a 464 00:18:31,490 --> 00:18:29,820 sky lantern it's a small hot air powered 465 00:18:33,350 --> 00:18:31,500 paper balloon with a small flame at the 466 00:18:36,049 --> 00:18:33,360 base and as it moves around sometimes 467 00:18:37,909 --> 00:18:36,059 the flame is uh is hidden and in thermal 468 00:18:41,450 --> 00:18:37,919 camera footage the the flame will be 469 00:18:43,730 --> 00:18:41,460 black and the canopy would be Gray 470 00:18:46,669 --> 00:18:43,740 now we've got a lot of data we've got a 471 00:18:48,230 --> 00:18:46,679 lot of data in this video uh it's we've 472 00:18:51,409 --> 00:18:48,240 got camera position we've got the target 473 00:18:53,270 --> 00:18:51,419 position and we have a very detailed 474 00:18:55,250 --> 00:18:53,280 background here so we can do very 475 00:18:57,830 --> 00:18:55,260 accurate geolocation It's a Wonderful 476 00:18:59,870 --> 00:18:57,840 video for extracting data from but the 477 00:19:02,390 --> 00:18:59,880 7000 frames there's over seven thousand 478 00:19:04,070 --> 00:19:02,400 frames of data and it's a lot of work to 479 00:19:06,169 --> 00:19:04,080 get in and extract all of that so how do 480 00:19:08,690 --> 00:19:06,179 we do it well it turns out somebody 481 00:19:11,630 --> 00:19:08,700 already did this was a Monumental effort 482 00:19:15,370 --> 00:19:11,640 organized on the Above Top Secret Forum 483 00:19:17,690 --> 00:19:15,380 by Isaac Coy back in 2015 and a 484 00:19:20,630 --> 00:19:17,700 crowdsourced the extraction of the data 485 00:19:23,029 --> 00:19:20,640 and created this 7000 plus line 486 00:19:25,190 --> 00:19:23,039 spreadsheet of all the coordinates it's 487 00:19:27,590 --> 00:19:25,200 a wonderful wonderful thing the big 488 00:19:31,610 --> 00:19:27,600 issue with this data is that like most 489 00:19:34,010 --> 00:19:31,620 data uh it's very noisy here we see the 490 00:19:35,330 --> 00:19:34,020 the two tracks that are relevant the 491 00:19:37,549 --> 00:19:35,340 green track is the track of the airplane 492 00:19:40,250 --> 00:19:37,559 flying around the airport the red track 493 00:19:43,430 --> 00:19:40,260 is the ground track 494 00:19:44,990 --> 00:19:43,440 and it's also very very noisy 495 00:19:47,750 --> 00:19:45,000 uh 496 00:19:50,870 --> 00:19:47,760 oops excuse me 497 00:19:54,650 --> 00:19:50,880 wrong slide 498 00:19:55,730 --> 00:19:54,660 okay so uh we have to denoise it we have 499 00:19:58,730 --> 00:19:55,740 to smooth it out we have to get into 500 00:20:00,830 --> 00:19:58,740 something usable this here is the data 501 00:20:01,970 --> 00:20:00,840 from the camera position the white dots 502 00:20:03,669 --> 00:20:01,980 here are the positions of the plane 503 00:20:06,289 --> 00:20:03,679 essentially the positions of the camera 504 00:20:08,270 --> 00:20:06,299 and you can I'll go and get into 505 00:20:11,090 --> 00:20:08,280 technical detail but basically all I did 506 00:20:14,510 --> 00:20:11,100 was create a path that was a physically 507 00:20:17,270 --> 00:20:14,520 plausible path through these these white 508 00:20:19,190 --> 00:20:17,280 dots so it moves at the same speed and 509 00:20:20,810 --> 00:20:19,200 in the same direction as if it was the 510 00:20:23,750 --> 00:20:20,820 plane but it gives us a lovely smooth 511 00:20:26,150 --> 00:20:23,760 path from which we can do a recreation 512 00:20:28,310 --> 00:20:26,160 of this video 513 00:20:29,990 --> 00:20:28,320 now the target track unfortunately is 514 00:20:31,490 --> 00:20:30,000 very noisy you look at it there it's 515 00:20:33,770 --> 00:20:31,500 just going all over the place it doesn't 516 00:20:35,750 --> 00:20:33,780 actually have a good correlation with 517 00:20:37,430 --> 00:20:35,760 what we actually see in the video and so 518 00:20:39,409 --> 00:20:37,440 it's not really that usable and you 519 00:20:41,270 --> 00:20:39,419 can't even really smooth it out and get 520 00:20:44,870 --> 00:20:41,280 anything useful out of it so what I did 521 00:20:46,730 --> 00:20:44,880 was I started with uh that track and 522 00:20:50,870 --> 00:20:46,740 used that as a rough location and I 523 00:20:52,630 --> 00:20:50,880 created a 3D spline an edited curved 524 00:20:55,010 --> 00:20:52,640 path that went through the general area 525 00:20:56,930 --> 00:20:55,020 I then looked at that path from the 526 00:20:58,789 --> 00:20:56,940 camera position which I have down here 527 00:21:00,770 --> 00:20:58,799 in the the bottom right with my 528 00:21:02,510 --> 00:21:00,780 simulation and compare that against what 529 00:21:05,029 --> 00:21:02,520 we see in the actual video in the the 530 00:21:07,070 --> 00:21:05,039 top right here and then I edited the 531 00:21:09,230 --> 00:21:07,080 path with these little widgets here 532 00:21:11,930 --> 00:21:09,240 until I've got something that was 533 00:21:14,690 --> 00:21:11,940 essentially a perfect match we see the 534 00:21:16,370 --> 00:21:14,700 the object moving and this doesn't 535 00:21:17,870 --> 00:21:16,380 create a path of the object this is just 536 00:21:20,630 --> 00:21:17,880 creating the lines of sight we don't 537 00:21:23,090 --> 00:21:20,640 actually know where the object is but it 538 00:21:24,890 --> 00:21:23,100 gives us the exact same lines of sight 539 00:21:26,510 --> 00:21:24,900 to the object as in the original video 540 00:21:28,610 --> 00:21:26,520 and when we have that lines of right 541 00:21:30,950 --> 00:21:28,620 then we can start to look at our various 542 00:21:33,890 --> 00:21:30,960 hypotheses and see whether they are 543 00:21:36,110 --> 00:21:33,900 actually plausible or not so hypothesis 544 00:21:40,310 --> 00:21:36,120 one this is what I came up with was the 545 00:21:43,430 --> 00:21:40,320 the anomaly uh the green line here is a 546 00:21:45,830 --> 00:21:43,440 track that matches the hypothesis one an 547 00:21:47,690 --> 00:21:45,840 object at battery drop height moving in 548 00:21:49,430 --> 00:21:47,700 a circle off the cliff at the end down 549 00:21:51,529 --> 00:21:49,440 to the water and out to the Sea the 550 00:21:53,029 --> 00:21:51,539 graph at the top shows the velocity it's 551 00:21:54,470 --> 00:21:53,039 a bit noisy but it's not not too 552 00:21:57,590 --> 00:21:54,480 important that's just an artifacts of 553 00:21:58,970 --> 00:21:57,600 the the spline uh joining together and 554 00:22:02,510 --> 00:21:58,980 really you know the first two thirds of 555 00:22:04,730 --> 00:22:02,520 it are very accurate because that's the 556 00:22:06,710 --> 00:22:04,740 only place where we see features we can 557 00:22:09,130 --> 00:22:06,720 identify and geolocate and line things 558 00:22:13,610 --> 00:22:09,140 up properly the rest is over the water 559 00:22:15,110 --> 00:22:13,620 and hypothesis 2 is this green line in 560 00:22:16,430 --> 00:22:15,120 the middle here which is a more or less 561 00:22:19,970 --> 00:22:16,440 straight line it's moving from this 562 00:22:23,149 --> 00:22:19,980 point here down to over here and we see 563 00:22:25,789 --> 00:22:23,159 on the top we have a velocity which 564 00:22:27,649 --> 00:22:25,799 starts uh I believe it's around 18 miles 565 00:22:30,110 --> 00:22:27,659 per hour and then it moves down to 566 00:22:32,510 --> 00:22:30,120 something lower and the line itself is 567 00:22:34,789 --> 00:22:32,520 actually descending and this of course 568 00:22:38,270 --> 00:22:34,799 so the the reduction in speed 569 00:22:40,370 --> 00:22:38,280 corresponds to reduction in altitude and 570 00:22:42,890 --> 00:22:40,380 perhaps not coincidentally it also is an 571 00:22:46,130 --> 00:22:42,900 exact match for the weather that day and 572 00:22:50,090 --> 00:22:46,140 I can do a quick demonstration of what 573 00:22:53,149 --> 00:22:50,100 we have there for aguadier 574 00:22:57,110 --> 00:22:53,159 we had their full Recreation here and we 575 00:22:59,390 --> 00:22:57,120 can see that the uh the green line here 576 00:23:01,850 --> 00:22:59,400 is more or less straight especially at 577 00:23:04,789 --> 00:23:01,860 the start when we have good data and it 578 00:23:06,649 --> 00:23:04,799 gradually descends towards the end and 579 00:23:10,070 --> 00:23:06,659 we can see that everything kind of 580 00:23:12,049 --> 00:23:10,080 matches with the the video in the 581 00:23:14,570 --> 00:23:12,059 background you see it crosses the runway 582 00:23:16,310 --> 00:23:14,580 there and later on we see it crossing 583 00:23:20,390 --> 00:23:16,320 the street at exactly the same time it's 584 00:23:21,590 --> 00:23:20,400 an exact match uh and I won't get into 585 00:23:23,630 --> 00:23:21,600 the tools because I don't really have 586 00:23:25,250 --> 00:23:23,640 much time here but there's a very 587 00:23:27,649 --> 00:23:25,260 sophisticated set of things that we can 588 00:23:30,590 --> 00:23:27,659 use for kind of editing paths and things 589 00:23:33,710 --> 00:23:30,600 like that to move things around 590 00:23:39,590 --> 00:23:37,850 let me go back to here and uh so we've 591 00:23:41,570 --> 00:23:39,600 got two competing hypotheses that we've 592 00:23:43,070 --> 00:23:41,580 been able to explore with the with with 593 00:23:46,070 --> 00:23:43,080 this tool 594 00:23:47,930 --> 00:23:46,080 uh can we pick one over the other 595 00:23:50,330 --> 00:23:47,940 now it would seem like the lantern 596 00:23:51,649 --> 00:23:50,340 hypothesis better satisfies Occam's 597 00:23:54,770 --> 00:23:51,659 razor it's something that's known to 598 00:23:56,450 --> 00:23:54,780 happen this photo here on the right is 599 00:23:59,330 --> 00:23:56,460 of lanterns being released tonight and 600 00:24:01,789 --> 00:23:59,340 it was actually taken from a hotel that 601 00:24:03,950 --> 00:24:01,799 was just upwind of the airport basically 602 00:24:06,230 --> 00:24:03,960 if you trace this path backwards in this 603 00:24:08,390 --> 00:24:06,240 direction you come to this location on 604 00:24:09,590 --> 00:24:08,400 the beach and the wind is blowing in 605 00:24:11,510 --> 00:24:09,600 this direction 606 00:24:14,810 --> 00:24:11,520 we also have video of a similar event 607 00:24:17,390 --> 00:24:14,820 this is a video taken in Aguadilla on 608 00:24:20,029 --> 00:24:17,400 the same year a few months later and it 609 00:24:22,250 --> 00:24:20,039 shows a couple of what look like wedding 610 00:24:25,549 --> 00:24:22,260 lanterns sky lanterns Chinese lanterns 611 00:24:27,770 --> 00:24:25,559 drifting across the island from 612 00:24:30,350 --> 00:24:27,780 excuse me east to west in exactly the 613 00:24:32,330 --> 00:24:30,360 same way as was being hypothesized for 614 00:24:34,370 --> 00:24:32,340 hypothesis two so there's a bit of 615 00:24:36,770 --> 00:24:34,380 supporting evidence there kind of 616 00:24:37,430 --> 00:24:36,780 circumstantial 617 00:24:39,770 --> 00:24:37,440 um 618 00:24:41,210 --> 00:24:39,780 it's a complicated event I don't have 619 00:24:43,310 --> 00:24:41,220 much time here but very quickly going 620 00:24:45,770 --> 00:24:43,320 over the objections yeah the one 621 00:24:47,510 --> 00:24:45,780 objection is that there is a SL there's 622 00:24:50,149 --> 00:24:47,520 always a slow solution to line of sight 623 00:24:53,210 --> 00:24:50,159 reversal that's not really true uh there 624 00:24:55,549 --> 00:24:53,220 isn't always a slow solution with 625 00:24:57,409 --> 00:24:55,559 constant speed in a straight line 626 00:24:59,930 --> 00:24:57,419 uh our objection is that it goes behind 627 00:25:01,310 --> 00:24:59,940 trees and underwater and that's you know 628 00:25:03,470 --> 00:25:01,320 that's kind of up in the air it's not 629 00:25:06,350 --> 00:25:03,480 really necessarily true we also see 630 00:25:08,690 --> 00:25:06,360 areas in the video where 631 00:25:11,029 --> 00:25:08,700 the object appears to vanish when it's 632 00:25:12,770 --> 00:25:11,039 demonstrably in mid-air especially when 633 00:25:14,750 --> 00:25:12,780 it goes off the cliff towards the end 634 00:25:16,970 --> 00:25:14,760 before it gets down to the water there's 635 00:25:19,310 --> 00:25:16,980 a there's a position where it's not 636 00:25:21,649 --> 00:25:19,320 behind any trees and it disappears 637 00:25:23,930 --> 00:25:21,659 similar to when it's over the water 638 00:25:25,490 --> 00:25:23,940 uh 80 miles per hour is too windy well 639 00:25:27,350 --> 00:25:25,500 it's not 18 miles per hour where it's 640 00:25:29,510 --> 00:25:27,360 released it's 18 miles an hour at the 641 00:25:31,430 --> 00:25:29,520 upper altitude and also you can see it 642 00:25:33,590 --> 00:25:31,440 wobbling around as if it is fairly windy 643 00:25:35,570 --> 00:25:33,600 why does it split into well yeah the 644 00:25:37,250 --> 00:25:35,580 hypothesis that there's two lanterns you 645 00:25:38,810 --> 00:25:37,260 know these are these are valid and 646 00:25:41,510 --> 00:25:38,820 interesting objections but they don't 647 00:25:42,669 --> 00:25:41,520 necessarily disqualify it I did a quick 648 00:25:46,010 --> 00:25:42,679 experiment 649 00:25:47,990 --> 00:25:46,020 uh which is kind of fun I created a 650 00:25:49,789 --> 00:25:48,000 pseudo Lantern in my garage out of paper 651 00:25:52,909 --> 00:25:49,799 and a candle and you can see that the 652 00:25:55,850 --> 00:25:52,919 paper of the uh the lantern would 653 00:25:57,830 --> 00:25:55,860 obscure a heat Source you'll see when I 654 00:26:00,230 --> 00:25:57,840 move up this little black dot here 655 00:26:01,909 --> 00:26:00,240 disappears behind the paper which is 656 00:26:05,269 --> 00:26:01,919 what I'm hypothesizing as the 657 00:26:08,570 --> 00:26:05,279 invisibility scenario SCU did a bunch of 658 00:26:11,570 --> 00:26:08,580 analysis of this uh of this case needed 659 00:26:13,909 --> 00:26:11,580 a very detailed document and they have a 660 00:26:16,490 --> 00:26:13,919 an appendix L where they do line of site 661 00:26:18,409 --> 00:26:16,500 analysis and they concluded that this 662 00:26:21,230 --> 00:26:18,419 line of sight analysis eliminates a 663 00:26:23,090 --> 00:26:21,240 Lambton or balloon hypothesis and in 664 00:26:24,890 --> 00:26:23,100 their analysis they assume the same wind 665 00:26:27,350 --> 00:26:24,900 they find a couple of frames with no 666 00:26:29,630 --> 00:26:27,360 background motion and then they claim 667 00:26:31,190 --> 00:26:29,640 that this means that only the object is 668 00:26:32,690 --> 00:26:31,200 moving so the users to calculated 669 00:26:35,510 --> 00:26:32,700 distance to the object and then 670 00:26:37,750 --> 00:26:35,520 subsequent calculations show that a wind 671 00:26:40,669 --> 00:26:37,760 speed object is actually impossible 672 00:26:42,289 --> 00:26:40,679 unfortunately their assumption Falls 673 00:26:44,930 --> 00:26:42,299 over because planes don't stop in 674 00:26:46,870 --> 00:26:44,940 mid-air so the camera is still moving so 675 00:26:49,909 --> 00:26:46,880 there's still a significant contribution 676 00:26:51,890 --> 00:26:49,919 of Parallax to this these two frames 677 00:26:53,750 --> 00:26:51,900 which means that all of the subsequent 678 00:26:56,930 --> 00:26:53,760 calculations that they make in appendix 679 00:26:59,690 --> 00:26:56,940 L are wrong and uh you know really that 680 00:27:02,450 --> 00:26:59,700 appendix should be removed or revised 681 00:27:04,370 --> 00:27:02,460 uh they do another line of site analysis 682 00:27:06,769 --> 00:27:04,380 which they they say claims that it 683 00:27:08,570 --> 00:27:06,779 couldn't be uh accurate but you know 684 00:27:11,450 --> 00:27:08,580 it's they're using three lines of sight 685 00:27:13,370 --> 00:27:11,460 here where it's very easy to make 686 00:27:16,970 --> 00:27:13,380 mistakes with a limited number of lines 687 00:27:19,190 --> 00:27:16,980 of sight yeah for example uh they also 688 00:27:21,049 --> 00:27:19,200 did a line of sight to this this tanker 689 00:27:23,090 --> 00:27:21,059 here but they they picked the wrong 690 00:27:25,250 --> 00:27:23,100 tanker they picked one that was 500 feet 691 00:27:27,710 --> 00:27:25,260 away from where it actually was which is 692 00:27:30,110 --> 00:27:27,720 which is quite a significant uh error if 693 00:27:31,970 --> 00:27:30,120 you're using that for a line of sight 694 00:27:34,190 --> 00:27:31,980 uh mistake like like this are very easy 695 00:27:36,890 --> 00:27:34,200 to make 696 00:27:38,149 --> 00:27:36,900 um this isn't Midwest versus the SCU 697 00:27:40,010 --> 00:27:38,159 though I'm not trying to be like you 698 00:27:41,510 --> 00:27:40,020 know me versus them lots of people have 699 00:27:43,610 --> 00:27:41,520 actually looked at this case and have 700 00:27:46,190 --> 00:27:43,620 done line of site analysis here's a few 701 00:27:47,870 --> 00:27:46,200 of them uh there's the Puerto Rito 702 00:27:50,750 --> 00:27:47,880 research Group which is a Facebook group 703 00:27:53,090 --> 00:27:50,760 group Lance Moody and Florence uh 704 00:27:56,690 --> 00:27:53,100 Michaud did this this very nice 3D 705 00:27:57,710 --> 00:27:56,700 simulation similar to mine shows um the 706 00:28:00,110 --> 00:27:57,720 same type of thing you know something 707 00:28:02,750 --> 00:28:00,120 moving slowly over the airport 708 00:28:05,269 --> 00:28:02,760 blocky a an engineer from the UK did a 709 00:28:07,430 --> 00:28:05,279 very detailed analysis he also sided it 710 00:28:09,470 --> 00:28:07,440 with the the lantern hypothesis you can 711 00:28:13,010 --> 00:28:09,480 see down in his presentation here 712 00:28:14,930 --> 00:28:13,020 John Nagel SCU contributor says he felt 713 00:28:18,710 --> 00:28:14,940 confident that the object was a Lansing 714 00:28:20,149 --> 00:28:18,720 balloon he did a simple analysis uh 715 00:28:23,630 --> 00:28:20,159 similar type of thing 716 00:28:24,669 --> 00:28:23,640 Bob bexler was asked by SCU to do an 717 00:28:31,269 --> 00:28:24,679 analysis 718 00:28:35,930 --> 00:28:33,890 the French Aeronautics and astronomy 719 00:28:38,090 --> 00:28:35,940 Association did a very detailed analysis 720 00:28:39,529 --> 00:28:38,100 this is very impressive uh very similar 721 00:28:41,029 --> 00:28:39,539 simulations they they didn't really 722 00:28:44,149 --> 00:28:41,039 smooth out the data so the the end 723 00:28:45,649 --> 00:28:44,159 result was rather noisy but they uh they 724 00:28:48,110 --> 00:28:45,659 thought that the Chinese lantern which 725 00:28:51,470 --> 00:28:48,120 they call the Thai Lantern was possible 726 00:28:53,149 --> 00:28:51,480 and Bob lexler uh was asked to look into 727 00:28:55,010 --> 00:28:53,159 this and he published a report in 728 00:28:56,810 --> 00:28:55,020 sunlight magazine saying that the 729 00:28:58,549 --> 00:28:56,820 balloon hypothesis similar to the 730 00:29:01,190 --> 00:28:58,559 lantern hypothesis was also likely 731 00:29:03,409 --> 00:29:01,200 Reuben lianza the head of the 732 00:29:05,510 --> 00:29:03,419 Argentinian Air Force as Aerospace 733 00:29:07,909 --> 00:29:05,520 phenomena research committee was one of 734 00:29:09,909 --> 00:29:07,919 the first people to uh conclude it was a 735 00:29:12,830 --> 00:29:09,919 pair of wedding lanterns 736 00:29:16,190 --> 00:29:12,840 so uh in summary 737 00:29:17,990 --> 00:29:16,200 with more data points the better with 738 00:29:19,669 --> 00:29:18,000 lines of sight you want to use as many 739 00:29:22,250 --> 00:29:19,679 data points as possible if you just use 740 00:29:24,950 --> 00:29:22,260 a handful of data points it's kind of 741 00:29:27,409 --> 00:29:24,960 prone to error if you use lots of data 742 00:29:29,090 --> 00:29:27,419 points then things will leap out to you 743 00:29:31,850 --> 00:29:29,100 if things are wrong your things will 744 00:29:33,769 --> 00:29:31,860 jump from one position to another and 745 00:29:37,130 --> 00:29:33,779 you can get do a much more sophisticated 746 00:29:38,810 --> 00:29:37,140 analysis and reconstruction and often 747 00:29:40,669 --> 00:29:38,820 the data is noisy you need to smooth it 748 00:29:42,590 --> 00:29:40,679 out you don't want to use the raw data 749 00:29:44,810 --> 00:29:42,600 you need to you need to convert it to 750 00:29:46,850 --> 00:29:44,820 something that is both accurate and 751 00:29:48,289 --> 00:29:46,860 physically plausible like a plane is not 752 00:29:50,450 --> 00:29:48,299 going to fly around in a zigzag pattern 753 00:29:52,669 --> 00:29:50,460 it's going to fly in a smooth curve he 754 00:29:54,590 --> 00:29:52,679 to understand the errors in the noisy 755 00:29:56,450 --> 00:29:54,600 data the ground track can be off by 756 00:29:58,010 --> 00:29:56,460 several hundred feet so you don't want 757 00:30:00,590 --> 00:29:58,020 to use that even when it's smooth you 758 00:30:02,570 --> 00:30:00,600 need to geolocate if you just sample a 759 00:30:04,250 --> 00:30:02,580 few points uh that can give very 760 00:30:06,950 --> 00:30:04,260 misleading results because you're just 761 00:30:08,210 --> 00:30:06,960 picking points from noisy data and it 762 00:30:09,470 --> 00:30:08,220 could be somewhere up here it could be 763 00:30:11,149 --> 00:30:09,480 someone down there when really what's 764 00:30:14,750 --> 00:30:11,159 happening is in the middle 765 00:30:17,570 --> 00:30:14,760 recreating a video is uh uh a key 766 00:30:19,970 --> 00:30:17,580 validation of the simulation of or even 767 00:30:21,769 --> 00:30:19,980 of analysis in general if you do an 768 00:30:24,169 --> 00:30:21,779 analysis of something using lines of 769 00:30:25,549 --> 00:30:24,179 sight and then you recreate a video and 770 00:30:27,830 --> 00:30:25,559 it doesn't look like the original video 771 00:30:29,570 --> 00:30:27,840 then obviously it's wrong if you 772 00:30:31,669 --> 00:30:29,580 recreate the video and it looks like the 773 00:30:34,930 --> 00:30:31,679 original video then it's a plausible 774 00:30:40,549 --> 00:30:38,210 we can't prove it's not a fast trans 775 00:30:42,529 --> 00:30:40,559 medium anomaly but that's a pretty 776 00:30:44,269 --> 00:30:42,539 extraordinary claim that it is going 777 00:30:46,130 --> 00:30:44,279 underwater and it's doing these other 778 00:30:47,690 --> 00:30:46,140 things and I feel the supporting 779 00:30:50,090 --> 00:30:47,700 evidence really isn't there I'm sure 780 00:30:52,789 --> 00:30:50,100 we'll hear more about that later but 781 00:30:54,710 --> 00:30:52,799 from from my analysis awaiting Lantern 782 00:30:56,889 --> 00:30:54,720 and from other people's analyzes a 783 00:30:59,690 --> 00:30:56,899 wedding Lantern seems like the best fit 784 00:31:02,690 --> 00:30:59,700 and uh I think you know this type of 785 00:31:06,409 --> 00:31:02,700 analysis uh and the analysis done by uh 786 00:31:08,870 --> 00:31:06,419 three three a and other people uh 3fa is 787 00:31:12,350 --> 00:31:08,880 shows that software is very useful and 788 00:31:14,810 --> 00:31:12,360 can save a very large amount of time and 789 00:31:16,430 --> 00:31:14,820 the problem is that UAP research is kind 790 00:31:18,409 --> 00:31:16,440 of a unique use case you can't use 791 00:31:20,630 --> 00:31:18,419 existing tools we have to create our own 792 00:31:22,850 --> 00:31:20,640 tools so we really want to encourage 793 00:31:24,649 --> 00:31:22,860 more coders people with coding 794 00:31:26,990 --> 00:31:24,659 experience and especially with 3D 795 00:31:30,230 --> 00:31:27,000 Graphics experience and 3D analysis 796 00:31:33,830 --> 00:31:30,240 experience to participate in this 797 00:31:36,710 --> 00:31:33,840 if you want to look at this there is uh 798 00:31:38,230 --> 00:31:36,720 this these tools are actually web-based 799 00:31:41,029 --> 00:31:38,240 you can just go to this link 800 00:31:42,950 --> 00:31:41,039 metabung.org sitrec and you'll be able 801 00:31:44,510 --> 00:31:42,960 to play with it yourself I also have a 802 00:31:46,850 --> 00:31:44,520 video viewer that you can use to look at 803 00:31:48,889 --> 00:31:46,860 the videos in more depth and these are 804 00:31:50,330 --> 00:31:48,899 the links there and I'd like to thank 805 00:31:52,190 --> 00:31:50,340 you very much for giving me this 806 00:31:54,710 --> 00:31:52,200 opportunity to talk and I'm open to 807 00:31:59,810 --> 00:31:56,510 um thank you Mr West 808 00:32:02,690 --> 00:31:59,820 very fascinating thank you thank you 809 00:32:05,810 --> 00:32:02,700 very much very detailed we really really 810 00:32:07,850 --> 00:32:05,820 appreciate the level of detail here so 811 00:32:10,510 --> 00:32:07,860 uh we had a sudden change in your 812 00:32:13,190 --> 00:32:10,520 assigned discussion 813 00:32:16,730 --> 00:32:13,200 cannot establish a stable internet 814 00:32:20,750 --> 00:32:16,740 connection from from Italy so I have 815 00:32:23,510 --> 00:32:20,760 asked Professor Kevin knuth uh to be 816 00:32:26,630 --> 00:32:23,520 your discussion so I will turn it over 817 00:32:28,789 --> 00:32:26,640 to Kevin who will make some uh some 818 00:32:30,409 --> 00:32:28,799 comments or or ask you some questions 819 00:32:34,669 --> 00:32:30,419 and then we'll turn it over to the to 820 00:32:36,409 --> 00:32:34,679 the rest so Kevin Professor canoes 821 00:32:38,630 --> 00:32:36,419 all right thank you thank you very much 822 00:32:40,130 --> 00:32:38,640 I'm Mick for this very interesting 823 00:32:41,210 --> 00:32:40,140 presentation 824 00:32:43,549 --> 00:32:41,220 um 825 00:32:46,970 --> 00:32:43,559 let's see I'll start with a question I 826 00:32:50,990 --> 00:32:46,980 I'm curious I I've 827 00:32:54,110 --> 00:32:52,190 um 828 00:32:55,789 --> 00:32:54,120 question as to whether these objects are 829 00:32:57,350 --> 00:32:55,799 going underwater or not or this object 830 00:33:00,289 --> 00:32:57,360 goes underwater 831 00:33:02,630 --> 00:33:00,299 um I I use that as an example in my 832 00:33:04,190 --> 00:33:02,640 upcoming talk and so I'm of course very 833 00:33:05,810 --> 00:33:04,200 interested in this 834 00:33:08,870 --> 00:33:05,820 and 835 00:33:10,549 --> 00:33:08,880 um you make a good point that these the 836 00:33:11,810 --> 00:33:10,559 object also disappears in mid-air and 837 00:33:13,330 --> 00:33:11,820 certainly it does 838 00:33:19,130 --> 00:33:13,340 so 839 00:33:20,930 --> 00:33:19,140 however why why is do we know why the 840 00:33:22,970 --> 00:33:20,940 objects disappearing in midair and do we 841 00:33:25,009 --> 00:33:22,980 know why the object is would be 842 00:33:26,930 --> 00:33:25,019 disappearing over water the water 843 00:33:28,730 --> 00:33:26,940 presumably is going to be cooler than 844 00:33:31,370 --> 00:33:28,740 the land surface 845 00:33:33,649 --> 00:33:31,380 and so I would imagine that there'd be 846 00:33:37,070 --> 00:33:33,659 actually more contrast between the Heat 847 00:33:38,830 --> 00:33:37,080 of the Lantern and the background of the 848 00:33:41,630 --> 00:33:38,840 water surface 849 00:33:44,330 --> 00:33:41,640 so to me it doesn't quite make sense 850 00:33:45,889 --> 00:33:44,340 that it would necessarily disappear as 851 00:33:47,509 --> 00:33:45,899 it's over water 852 00:33:50,149 --> 00:33:47,519 um can you comment on that 853 00:33:53,690 --> 00:33:50,159 yeah I think if you look at the the 854 00:33:56,330 --> 00:33:53,700 video in the earlier parts of it you see 855 00:33:58,549 --> 00:33:56,340 that the the object is made of two two 856 00:34:00,529 --> 00:33:58,559 regions a hot region and a cold region 857 00:34:04,070 --> 00:34:00,539 and I think the heart region is is 858 00:34:06,049 --> 00:34:04,080 fairly hot like a flame uh or you know 859 00:34:07,310 --> 00:34:06,059 you know something like a it's obviously 860 00:34:09,169 --> 00:34:07,320 not a jet exhaust but something that's 861 00:34:11,210 --> 00:34:09,179 hot and then the rest of it is fairly 862 00:34:13,190 --> 00:34:11,220 like ambient temperature and I think one 863 00:34:15,530 --> 00:34:13,200 of the best places to look at in this 864 00:34:17,510 --> 00:34:15,540 video is where it crosses over the road 865 00:34:19,669 --> 00:34:17,520 and we see where it crosses over the 866 00:34:22,369 --> 00:34:19,679 road there's a number of cars and other 867 00:34:24,669 --> 00:34:22,379 vehicles and you see the object itself 868 00:34:29,329 --> 00:34:24,679 and you see they look remarkably similar 869 00:34:32,329 --> 00:34:29,339 we see a gray kind of warmish Ambience 870 00:34:35,690 --> 00:34:32,339 temperature object and then we see the 871 00:34:39,470 --> 00:34:35,700 black of there's a heat source and it's 872 00:34:41,810 --> 00:34:39,480 it's not too different from 873 00:34:43,849 --> 00:34:41,820 um other objects in the scene 874 00:34:46,369 --> 00:34:43,859 so I think the kind of the ambient 875 00:34:48,530 --> 00:34:46,379 temperature of the the hypothetical 876 00:34:51,050 --> 00:34:48,540 Lantern is similar to the ambient 877 00:34:54,230 --> 00:34:51,060 temperature of these these cars and it's 878 00:34:56,030 --> 00:34:54,240 very easy for it to blend in uh with the 879 00:34:58,250 --> 00:34:56,040 background and I don't know what the 880 00:35:00,050 --> 00:34:58,260 temperature of the the ocean was but 881 00:35:02,390 --> 00:35:00,060 this was filmed at night so presumably 882 00:35:04,970 --> 00:35:02,400 the the air would be fairly cool which 883 00:35:07,370 --> 00:35:04,980 would cool down the the temperature of 884 00:35:08,750 --> 00:35:07,380 the surface of the lantern so the the 885 00:35:11,750 --> 00:35:08,760 temperature of the surface of the 886 00:35:14,329 --> 00:35:11,760 lantern will be you know perhaps closer 887 00:35:15,589 --> 00:35:14,339 to the air temperature of the air than 888 00:35:18,530 --> 00:35:15,599 the water so I think the temperature 889 00:35:20,329 --> 00:35:18,540 differential will be fairly small uh you 890 00:35:21,790 --> 00:35:20,339 see when it's flying over the water you 891 00:35:25,730 --> 00:35:21,800 can really only see 892 00:35:28,370 --> 00:35:25,740 the uh the heat source which means that 893 00:35:30,410 --> 00:35:28,380 the the canopy has already disappeared 894 00:35:32,329 --> 00:35:30,420 when it's when when it's just flying 895 00:35:34,790 --> 00:35:32,339 over all we're seeing is black when it's 896 00:35:36,770 --> 00:35:34,800 flying over the water until it goes you 897 00:35:38,810 --> 00:35:36,780 know underwater theoretically and then 898 00:35:40,910 --> 00:35:38,820 we just we can just make out this this 899 00:35:43,730 --> 00:35:40,920 grayness which I would say would be the 900 00:35:46,970 --> 00:35:43,740 the canopy of this this hot air balloon 901 00:35:48,349 --> 00:35:46,980 so I think uh what's happening is that 902 00:35:50,630 --> 00:35:48,359 the heat source is just simply being 903 00:35:52,910 --> 00:35:50,640 occluded by the balloon turning away so 904 00:35:55,190 --> 00:35:52,920 the heat sources is is hidden by the 905 00:35:57,829 --> 00:35:55,200 mass of the the balloon and so we just 906 00:36:00,050 --> 00:35:57,839 see this kind of ambient thing uh like 907 00:36:02,510 --> 00:36:00,060 we would see uh one of these cars on the 908 00:36:05,650 --> 00:36:02,520 road if someone had covered up the the 909 00:36:07,970 --> 00:36:05,660 heat source of the exhaust or the engine 910 00:36:10,069 --> 00:36:07,980 all right interesting all right thank 911 00:36:12,589 --> 00:36:10,079 you yes a lot to think about and of 912 00:36:14,930 --> 00:36:12,599 course we'll have to see Robert Powell's 913 00:36:15,829 --> 00:36:14,940 upcoming talk as well and see what their 914 00:36:21,589 --> 00:36:15,839 um 915 00:36:23,990 --> 00:36:21,599 this really points out an important well 916 00:36:26,390 --> 00:36:24,000 this makes an important point that these 917 00:36:28,069 --> 00:36:26,400 analysis of data especially from Just 918 00:36:30,710 --> 00:36:28,079 One sensor is extremely difficult 919 00:36:32,210 --> 00:36:30,720 there's a lot of complexity there's a 920 00:36:36,230 --> 00:36:32,220 lot of inference that needs to be made 921 00:36:38,690 --> 00:36:36,240 and um and this is another 922 00:36:42,349 --> 00:36:38,700 reason for having multiple instruments 923 00:36:44,270 --> 00:36:42,359 which is why you know we at uapx and the 924 00:36:45,890 --> 00:36:44,280 Galileo project and others are are 925 00:36:48,349 --> 00:36:45,900 trying to do that 926 00:36:52,250 --> 00:36:48,359 so so Robert asked the question 927 00:36:53,930 --> 00:36:52,260 um in the chat where he he asks 928 00:36:55,790 --> 00:36:53,940 um and you may you may have had this in 929 00:36:58,430 --> 00:36:55,800 your plot I thought that you had put up 930 00:37:00,290 --> 00:36:58,440 a graph that showed speeds but he asked 931 00:37:02,690 --> 00:37:00,300 what um speed did your model show the 932 00:37:04,609 --> 00:37:02,700 object was moving as it traveled east to 933 00:37:07,010 --> 00:37:04,619 west and do you have any evidence that a 934 00:37:10,130 --> 00:37:07,020 lantern can survive wins at those speeds 935 00:37:12,890 --> 00:37:10,140 it starts out at about 18 miles per hour 936 00:37:14,390 --> 00:37:12,900 and I have it on the graph uh the graph 937 00:37:16,130 --> 00:37:14,400 was a little small but it's going to 938 00:37:18,050 --> 00:37:16,140 make it big so I could see the the 939 00:37:20,450 --> 00:37:18,060 anomalous version 940 00:37:21,849 --> 00:37:20,460 um and it decreases as the object 941 00:37:24,890 --> 00:37:21,859 decreases 942 00:37:28,849 --> 00:37:24,900 and yeah I I don't think 80 miles per 943 00:37:31,310 --> 00:37:28,859 hour at altitude is an unreasonable uh 944 00:37:33,410 --> 00:37:31,320 speed we we know that the As It Gets 945 00:37:35,329 --> 00:37:33,420 lower the speed decreases quite a bit 946 00:37:38,210 --> 00:37:35,339 now you know obviously if it was 18 947 00:37:41,390 --> 00:37:38,220 miles per hour on the ground that would 948 00:37:42,770 --> 00:37:41,400 be a a silly uh windy day for you to 949 00:37:44,390 --> 00:37:42,780 release a landowner you're not going to 950 00:37:45,950 --> 00:37:44,400 be flying lanterns when it's 18 miles 951 00:37:48,530 --> 00:37:45,960 per hour on the ground but it wasn't it 952 00:37:51,109 --> 00:37:48,540 was it was a more reasonable uh like I 953 00:37:52,670 --> 00:37:51,119 think less than 10 miles per hour so the 954 00:37:56,510 --> 00:37:52,680 lantern would have been released on the 955 00:37:59,150 --> 00:37:56,520 beach uh some some miles away in a lower 956 00:38:02,390 --> 00:37:59,160 uh wind speed and then ascended to 957 00:38:06,470 --> 00:38:02,400 altitude where it's faster and yeah the 958 00:38:08,450 --> 00:38:06,480 the effect of wind is is relative so 959 00:38:10,670 --> 00:38:08,460 it's if you release if you're holding 960 00:38:12,589 --> 00:38:10,680 something in in Fast Wind then that's an 961 00:38:15,170 --> 00:38:12,599 issue but if something is moving in Fast 962 00:38:17,270 --> 00:38:15,180 Wind then you know it's less of an issue 963 00:38:20,569 --> 00:38:17,280 and especially at altitude where there 964 00:38:23,990 --> 00:38:20,579 were the air mass flows in a more more 965 00:38:25,250 --> 00:38:24,000 lemon away more a smoother way than it 966 00:38:27,770 --> 00:38:25,260 does at the ground where it's a lot more 967 00:38:29,329 --> 00:38:27,780 turbulent so you know this is something 968 00:38:33,290 --> 00:38:29,339 that's I think like with the first 969 00:38:34,849 --> 00:38:33,300 question is you the ultimate Arbiter of 970 00:38:36,470 --> 00:38:34,859 that would be a physical reconstruction 971 00:38:39,650 --> 00:38:36,480 and that's something I would certainly 972 00:38:42,230 --> 00:38:39,660 like to see uh done uh physical 973 00:38:45,410 --> 00:38:42,240 reconstruction of experimenting with 974 00:38:47,089 --> 00:38:45,420 wind speed and various altitudes but I I 975 00:38:49,310 --> 00:38:47,099 don't personally think that it's 976 00:38:54,730 --> 00:38:49,320 implausible especially as we start out 977 00:38:59,990 --> 00:38:57,670 real quick there 978 00:39:03,530 --> 00:39:00,000 can I just make one more point there the 979 00:39:05,630 --> 00:39:03,540 the really interesting thing about that 980 00:39:08,270 --> 00:39:05,640 particular speed and direction is that 981 00:39:11,630 --> 00:39:08,280 that is the wind speed and direction on 982 00:39:14,270 --> 00:39:11,640 that day we knew that the the upper the 983 00:39:16,609 --> 00:39:14,280 the wind above 400 feet was around I 984 00:39:18,170 --> 00:39:16,619 think 12 to 18 miles per hour and at 985 00:39:20,150 --> 00:39:18,180 lower level it was around 10 miles per 986 00:39:22,370 --> 00:39:20,160 hour and in that direction which is the 987 00:39:23,870 --> 00:39:22,380 the path that emerged from the analysis 988 00:39:25,970 --> 00:39:23,880 it wasn't me trying to force that path 989 00:39:28,670 --> 00:39:25,980 that was really the the only plausible 990 00:39:30,890 --> 00:39:28,680 path was one that actually matched the 991 00:39:32,270 --> 00:39:30,900 wind speed 992 00:39:35,210 --> 00:39:32,280 yeah 993 00:39:37,430 --> 00:39:35,220 right and um uh let's see I just 994 00:39:39,890 --> 00:39:37,440 happened to notice uh Rich Hoffman had 995 00:39:41,690 --> 00:39:39,900 something related to that where actually 996 00:39:45,349 --> 00:39:41,700 there's a hand up from Professor uh 997 00:39:47,510 --> 00:39:45,359 sedagas maybe he could throw in yeah I'm 998 00:39:48,589 --> 00:39:47,520 having trouble seeing the hands up so if 999 00:39:52,250 --> 00:39:48,599 you can help me with that that'd be 1000 00:39:54,050 --> 00:39:52,260 great yeah um Matthew can you you can go 1001 00:39:57,410 --> 00:39:54,060 uh thank you 1002 00:39:59,510 --> 00:39:57,420 um Kevin Mick that was a a very uh good 1003 00:40:03,530 --> 00:39:59,520 presentation I'm curious obviously what 1004 00:40:05,270 --> 00:40:03,540 Robert will will have in his but on on 1005 00:40:07,670 --> 00:40:05,280 the face of it definitely find what you 1006 00:40:08,930 --> 00:40:07,680 have is very compelling there but my 1007 00:40:12,109 --> 00:40:08,940 question is more of a big picture 1008 00:40:14,150 --> 00:40:12,119 General one since you mentioned of 1009 00:40:16,609 --> 00:40:14,160 course Occam's razor several times and I 1010 00:40:18,349 --> 00:40:16,619 wanted to ask what is your opinion 1011 00:40:20,930 --> 00:40:18,359 though of the perspective that at least 1012 00:40:23,630 --> 00:40:20,940 in in science from The History of 1013 00:40:25,730 --> 00:40:23,640 Science and speaking from myself as a 1014 00:40:27,290 --> 00:40:25,740 particle physicist one possible 1015 00:40:29,810 --> 00:40:27,300 perspective is actually the history of 1016 00:40:32,270 --> 00:40:29,820 science is from one point of view at 1017 00:40:35,630 --> 00:40:32,280 least a scathing indictment of Occam's 1018 00:40:38,030 --> 00:40:35,640 razor since for example earth air fire 1019 00:40:41,210 --> 00:40:38,040 and water and ether the Greek five 1020 00:40:43,010 --> 00:40:41,220 elements that's way simpler than the 1021 00:40:44,990 --> 00:40:43,020 periodic table the elements or the 1022 00:40:46,490 --> 00:40:45,000 standard model particle physics which is 1023 00:40:49,730 --> 00:40:46,500 really really hard and really 1024 00:40:51,589 --> 00:40:49,740 complicated and similarly 1025 00:40:54,710 --> 00:40:51,599 um uh Daniel crew mentioned earlier 1026 00:40:56,630 --> 00:40:54,720 Newton and sign general relativity is 1027 00:40:59,510 --> 00:40:56,640 extremely hard it's a graduate level 1028 00:41:01,430 --> 00:40:59,520 course Einstein Newton can be talked to 1029 00:41:03,650 --> 00:41:01,440 first year first year undergraduate 1030 00:41:06,530 --> 00:41:03,660 students so the history of physics seems 1031 00:41:08,990 --> 00:41:06,540 to show that Occam's razor is a cute 1032 00:41:11,150 --> 00:41:09,000 idea that it works a lot of the time but 1033 00:41:13,010 --> 00:41:11,160 doesn't really seem to work and and when 1034 00:41:15,230 --> 00:41:13,020 you actually put that principle under 1035 00:41:17,089 --> 00:41:15,240 the microscope in the hard Sciences so 1036 00:41:19,190 --> 00:41:17,099 I'd like to hear your thoughts on that 1037 00:41:21,230 --> 00:41:19,200 sure well welcome to razor is kind of a 1038 00:41:23,349 --> 00:41:21,240 rule of thumb it's something that's very 1039 00:41:25,790 --> 00:41:23,359 useful for kind of making initial 1040 00:41:27,589 --> 00:41:25,800 determinations of hypotheses and if you 1041 00:41:29,329 --> 00:41:27,599 don't have anything else to go by it's a 1042 00:41:31,250 --> 00:41:29,339 very good thing and it isn't really like 1043 00:41:32,750 --> 00:41:31,260 which is the simplest explanation 1044 00:41:34,670 --> 00:41:32,760 because if you look at these two 1045 00:41:37,069 --> 00:41:34,680 explanations in some ways the simplest 1046 00:41:39,230 --> 00:41:37,079 explanation uh is that it's a an 1047 00:41:40,730 --> 00:41:39,240 anomalous craft we can just say oh it's 1048 00:41:42,710 --> 00:41:40,740 just some kind of advanced technology 1049 00:41:45,109 --> 00:41:42,720 craft perhaps a non-human intelligence 1050 00:41:49,010 --> 00:41:45,119 power to craft and we don't have to 1051 00:41:51,290 --> 00:41:49,020 explain beyond that but Occam's razor uh 1052 00:41:52,910 --> 00:41:51,300 in its actual original form isn't the 1053 00:41:56,210 --> 00:41:52,920 the simplest explanation is the best 1054 00:41:59,150 --> 00:41:56,220 it's the Do Not net do not multiply 1055 00:42:02,990 --> 00:41:59,160 entities unnecessarily do not add things 1056 00:42:04,730 --> 00:42:03,000 to the explanation that are new and here 1057 00:42:06,849 --> 00:42:04,740 we've got two explanations one of which 1058 00:42:11,390 --> 00:42:06,859 is just wedding lanterns which we know 1059 00:42:13,670 --> 00:42:11,400 exist in that location and match all the 1060 00:42:17,030 --> 00:42:13,680 available data and the other one is some 1061 00:42:19,849 --> 00:42:17,040 some mysterious anomalous 1062 00:42:21,950 --> 00:42:19,859 craft so we're introducing something new 1063 00:42:25,250 --> 00:42:21,960 and not just something you know trivial 1064 00:42:26,810 --> 00:42:25,260 and you like a new type of drone or 1065 00:42:29,510 --> 00:42:26,820 something like that where introducing 1066 00:42:31,010 --> 00:42:29,520 something that seems to defy the laws of 1067 00:42:34,069 --> 00:42:31,020 physics in the way it Dives underwater 1068 00:42:35,990 --> 00:42:34,079 so there's there's a very significant 1069 00:42:38,750 --> 00:42:36,000 difference which I think really occamus 1070 00:42:40,310 --> 00:42:38,760 racist does speak to in that the the 1071 00:42:43,069 --> 00:42:40,320 Lansing hypothesis doesn't bring 1072 00:42:45,050 --> 00:42:43,079 anything new the anomaly hypothesis 1073 00:42:46,490 --> 00:42:45,060 brings something incredible and amazing 1074 00:42:48,650 --> 00:42:46,500 and new and there's a very big 1075 00:42:50,450 --> 00:42:48,660 distinction and since that's you know 1076 00:42:53,510 --> 00:42:50,460 our pivoting point I think we have to go 1077 00:42:56,270 --> 00:42:53,520 towards the uh the the simpler 1078 00:42:58,490 --> 00:42:56,280 explanation in an outcome Style 1079 00:43:00,950 --> 00:42:58,500 Kevin can we we have an intervention 1080 00:43:05,210 --> 00:43:00,960 here from my colleague 1081 00:43:09,109 --> 00:43:07,970 because Nick Gray shock I thought it was 1082 00:43:12,710 --> 00:43:09,119 really interesting 1083 00:43:14,089 --> 00:43:12,720 um I and I have nothing to say I have no 1084 00:43:16,790 --> 00:43:14,099 um nothing to say about this particular 1085 00:43:19,550 --> 00:43:16,800 case and um I have no idea how to 1086 00:43:21,170 --> 00:43:19,560 adjudicate it um but the sort of 1087 00:43:23,210 --> 00:43:21,180 conversations you guys are having about 1088 00:43:24,410 --> 00:43:23,220 this I think is very important and it's 1089 00:43:25,670 --> 00:43:24,420 the sort of thing that we ought to be 1090 00:43:27,650 --> 00:43:25,680 doing 1091 00:43:28,730 --> 00:43:27,660 um so I do want to do a little big 1092 00:43:31,010 --> 00:43:28,740 picture 1093 00:43:33,170 --> 00:43:31,020 scientific explanation I'm not going to 1094 00:43:35,329 --> 00:43:33,180 talk about Occam's razor because yeah 1095 00:43:36,890 --> 00:43:35,339 it's a value judgment whatever 1096 00:43:38,690 --> 00:43:36,900 um I think it's not always the simplest 1097 00:43:41,809 --> 00:43:38,700 thing how do you define simple but but 1098 00:43:43,550 --> 00:43:41,819 let's just make it more Bare Bones so I 1099 00:43:44,990 --> 00:43:43,560 think I I hope everyone at least 1100 00:43:47,210 --> 00:43:45,000 everyone who wants to play the game of 1101 00:43:48,890 --> 00:43:47,220 Science degree is that you know we want 1102 00:43:50,990 --> 00:43:48,900 to figure out whether or not the Black 1103 00:43:53,690 --> 00:43:51,000 Swan is more probable than not than what 1104 00:43:55,730 --> 00:43:53,700 you call the mundane scenario and and 1105 00:43:58,190 --> 00:43:55,740 that's fine but we just want to make 1106 00:44:00,349 --> 00:43:58,200 sure that we're all all our Bayesian 1107 00:44:02,150 --> 00:44:00,359 priors are the same we want to make sure 1108 00:44:03,950 --> 00:44:02,160 we're all agreeing on how you know we're 1109 00:44:07,250 --> 00:44:03,960 going to adjudicate you know when we 1110 00:44:08,930 --> 00:44:07,260 place these bets we we nobody need we 1111 00:44:12,109 --> 00:44:08,940 can't be using different epistemic 1112 00:44:15,170 --> 00:44:12,119 criteria or what have you right so 1113 00:44:17,390 --> 00:44:15,180 um you know in the case at hand which of 1114 00:44:19,010 --> 00:44:17,400 these is more probable well it's going 1115 00:44:21,650 --> 00:44:19,020 to come down to an awful lot of 1116 00:44:24,710 --> 00:44:21,660 questions right about the physics of 1117 00:44:26,990 --> 00:44:24,720 those and the thermodynamics and all 1118 00:44:28,550 --> 00:44:27,000 kinds of things uh which would take you 1119 00:44:30,589 --> 00:44:28,560 know again getting out of the details 1120 00:44:33,470 --> 00:44:30,599 and but one of the things I do want to 1121 00:44:35,569 --> 00:44:33,480 say is in a lot of these cases there are 1122 00:44:37,250 --> 00:44:35,579 multiple this is Daniel's point there 1123 00:44:41,210 --> 00:44:37,260 are multiple streams of convergent 1124 00:44:42,710 --> 00:44:41,220 evidence right and I don't think we can 1125 00:44:45,530 --> 00:44:42,720 go through each case and do what you're 1126 00:44:47,569 --> 00:44:45,540 doing and we should but I think we have 1127 00:44:49,130 --> 00:44:47,579 to take all those different streams of 1128 00:44:52,010 --> 00:44:49,140 convergent evidence and all the 1129 00:44:54,950 --> 00:44:52,020 different cases together when we decide 1130 00:44:58,069 --> 00:44:54,960 you know which hypothesis is is more 1131 00:44:59,809 --> 00:44:58,079 probable than not so I guess my really 1132 00:45:02,390 --> 00:44:59,819 my question to you is 1133 00:45:05,329 --> 00:45:02,400 do you think that when you look at the 1134 00:45:07,609 --> 00:45:05,339 the preponderance of evidence that these 1135 00:45:11,089 --> 00:45:07,619 people who were speaking yesterday it's 1136 00:45:13,609 --> 00:45:11,099 absolutely reasonable them for us and to 1137 00:45:16,190 --> 00:45:13,619 receive funding to try to acquire more 1138 00:45:18,650 --> 00:45:16,200 data would you support that 1139 00:45:20,270 --> 00:45:18,660 uh sure and I think you know you talk 1140 00:45:22,250 --> 00:45:20,280 about getting a common epistemic 1141 00:45:23,750 --> 00:45:22,260 framework uh I but I think that we're 1142 00:45:25,670 --> 00:45:23,760 kind of hobbled here by the fact that 1143 00:45:27,950 --> 00:45:25,680 we're all individual people and we're 1144 00:45:29,329 --> 00:45:27,960 all working independently and you know 1145 00:45:30,950 --> 00:45:29,339 we're not just all in the same room 1146 00:45:32,569 --> 00:45:30,960 together working on the same thing so 1147 00:45:35,750 --> 00:45:32,579 we're naturally going to have lots of 1148 00:45:37,910 --> 00:45:35,760 Divergence within that but yeah I I 1149 00:45:40,130 --> 00:45:37,920 don't see uh any issue with people 1150 00:45:43,069 --> 00:45:40,140 asking for funding to study things like 1151 00:45:45,410 --> 00:45:43,079 if there are unidentified objects in the 1152 00:45:48,349 --> 00:45:45,420 sky then it would be good to identify 1153 00:45:50,150 --> 00:45:48,359 them and uh if they're a Mysteries 1154 00:45:51,829 --> 00:45:50,160 flight floating around in the sky it 1155 00:45:53,809 --> 00:45:51,839 would be good to try to to solve those 1156 00:45:57,170 --> 00:45:53,819 Mysteries and to figure out what we can 1157 00:46:01,010 --> 00:45:57,180 we can learn from them uh but you know 1158 00:46:02,809 --> 00:46:01,020 if if uh you want to do that based on 1159 00:46:05,930 --> 00:46:02,819 good evidence and you want to do it 1160 00:46:08,390 --> 00:46:05,940 based on cases that do actually stand up 1161 00:46:10,250 --> 00:46:08,400 to analysis 1162 00:46:13,130 --> 00:46:10,260 um and you know as you could have 1163 00:46:15,470 --> 00:46:13,140 pointed out we do have a a wide variety 1164 00:46:18,349 --> 00:46:15,480 there and I think you do at some point 1165 00:46:20,809 --> 00:46:18,359 have to look at individual cases and see 1166 00:46:23,089 --> 00:46:20,819 whether they they they hold up but I 1167 00:46:25,490 --> 00:46:23,099 have no objection to uh you know a 1168 00:46:27,109 --> 00:46:25,500 broader study of this topic I think we 1169 00:46:29,809 --> 00:46:27,119 should look at every individual case and 1170 00:46:32,210 --> 00:46:29,819 see if it holds up I I agree with you we 1171 00:46:33,890 --> 00:46:32,220 have to consider all the streams of of 1172 00:46:37,250 --> 00:46:33,900 evidence in each of those individual 1173 00:46:40,069 --> 00:46:37,260 cases and to your point about a common I 1174 00:46:41,329 --> 00:46:40,079 mean a common epistemic framework is an 1175 00:46:44,089 --> 00:46:41,339 idealization 1176 00:46:46,670 --> 00:46:44,099 to achieve but it is what drives science 1177 00:46:49,309 --> 00:46:46,680 right so the whole idea is to have so 1178 00:46:52,490 --> 00:46:49,319 when we assign sig figs and we place 1179 00:46:54,589 --> 00:46:52,500 bets about you know uh the nature of 1180 00:46:56,809 --> 00:46:54,599 black holes or whether or not Psy exists 1181 00:47:00,530 --> 00:46:56,819 or what have you we at least presuppose 1182 00:47:02,569 --> 00:47:00,540 right that we've agreed on what you know 1183 00:47:03,770 --> 00:47:02,579 is going to count as who's going to win 1184 00:47:06,170 --> 00:47:03,780 who's going to lose under what 1185 00:47:08,329 --> 00:47:06,180 conditions based on what procedures so 1186 00:47:10,910 --> 00:47:08,339 that's all I'm trying to do is you know 1187 00:47:13,130 --> 00:47:10,920 in effect get everybody in the same room 1188 00:47:14,809 --> 00:47:13,140 and agree on that so that nobody's 1189 00:47:15,770 --> 00:47:14,819 cheating 1190 00:47:18,950 --> 00:47:15,780 Etc 1191 00:47:21,050 --> 00:47:18,960 does that sounds reasonable yes but I I 1192 00:47:22,550 --> 00:47:21,060 think it is perhaps a bit uh over 1193 00:47:25,490 --> 00:47:22,560 ambitious because the rest of science 1194 00:47:27,109 --> 00:47:25,500 really hasn't got there yet uh and you 1195 00:47:29,089 --> 00:47:27,119 know we can use the rest of science as 1196 00:47:31,730 --> 00:47:29,099 you know a basic framework you know what 1197 00:47:34,130 --> 00:47:31,740 are the the the the levels of evidence 1198 00:47:36,530 --> 00:47:34,140 that we need but you know even in other 1199 00:47:38,690 --> 00:47:36,540 disciplines that are older and more well 1200 00:47:42,250 --> 00:47:38,700 established there's still a variety of 1201 00:47:44,329 --> 00:47:42,260 uh of approaches and a variety of people 1202 00:47:46,010 --> 00:47:44,339 uh so I think you know we're probably 1203 00:47:47,510 --> 00:47:46,020 going to be stuck with that for for some 1204 00:47:49,370 --> 00:47:47,520 time but it's certainly something we can 1205 00:47:51,770 --> 00:47:49,380 work towards improving 1206 00:47:52,970 --> 00:47:51,780 thank you man thanks I I think 1207 00:47:55,069 --> 00:47:52,980 unfortunately we're going to have to 1208 00:47:57,470 --> 00:47:55,079 transition over to that song Kevin if 1209 00:47:58,910 --> 00:47:57,480 you could uh also be in the discuss it 1210 00:48:01,670 --> 00:47:58,920 for Robert 1211 00:48:04,490 --> 00:48:01,680 um yeah that would be fun I I think I 1212 00:48:06,829 --> 00:48:04,500 would just like to finish by adding that 1213 00:48:11,870 --> 00:48:09,589 yeah your your trajectory is a straight 1214 00:48:14,089 --> 00:48:11,880 line over the airport which I think is 1215 00:48:16,010 --> 00:48:14,099 is you know in some ways if we're going 1216 00:48:17,690 --> 00:48:16,020 to talk about Simplicity and and Occam's 1217 00:48:19,430 --> 00:48:17,700 razor is a very simple solution right 1218 00:48:21,589 --> 00:48:19,440 and the fact that this straight line 1219 00:48:24,890 --> 00:48:21,599 motion is something you would expect 1220 00:48:26,750 --> 00:48:24,900 from something like a a lantern is is 1221 00:48:29,390 --> 00:48:26,760 compelling 1222 00:48:32,569 --> 00:48:29,400 um but then I also have to ask why why 1223 00:48:35,270 --> 00:48:32,579 is it if there's a hotel downwind 1224 00:48:37,010 --> 00:48:35,280 um that regularly releases 1225 00:48:39,589 --> 00:48:37,020 um Chinese lanterns 1226 00:48:40,670 --> 00:48:39,599 then why are the Personnel at the 1227 00:48:43,250 --> 00:48:40,680 airport 1228 00:48:44,990 --> 00:48:43,260 um interested and surprised and bothered 1229 00:48:45,890 --> 00:48:45,000 by Chinese lanterns flying over the 1230 00:48:48,530 --> 00:48:45,900 airport 1231 00:48:50,630 --> 00:48:48,540 um why is this a mystery to them and so 1232 00:48:53,690 --> 00:48:50,640 I there's a lot there's a lot to think 1233 00:48:56,089 --> 00:48:53,700 about here and um yeah again these 1234 00:48:57,530 --> 00:48:56,099 problems with people yeah I don't know 1235 00:49:00,410 --> 00:48:57,540 but we do know that the something that 1236 00:49:02,690 --> 00:49:00,420 does happen and uh it was perhaps uh not 1237 00:49:04,370 --> 00:49:02,700 that familiar to the people who were on 1238 00:49:06,230 --> 00:49:04,380 duty that night and they saw something 1239 00:49:07,609 --> 00:49:06,240 that they didn't immediately recognize 1240 00:49:11,230 --> 00:49:07,619 it might not be something that happens 1241 00:49:13,609 --> 00:49:11,240 every single day notifications 1242 00:49:16,670 --> 00:49:13,619 yeah it's it's you know it's another 1243 00:49:18,589 --> 00:49:16,680 thing that kind of like modifies the 1244 00:49:19,550 --> 00:49:18,599 hypothesis in terms of plausibility but 1245 00:49:22,010 --> 00:49:19,560 I don't think it's something that 1246 00:49:24,290 --> 00:49:22,020 eliminates it especially as we're 1247 00:49:27,170 --> 00:49:24,300 considering far more 1248 00:49:28,430 --> 00:49:27,180 um exotic explanations as well so the 1249 00:49:30,650 --> 00:49:28,440 the fact that someone might not 1250 00:49:32,750 --> 00:49:30,660 immediately recognize a wedding Lantern 1251 00:49:37,450 --> 00:49:32,760 isn't really as exotic as something that 1252 00:49:41,870 --> 00:49:39,950 thank you so much for your talk I really 1253 00:49:44,089 --> 00:49:41,880 appreciate it and um thank you everyone